Centering the tile on hold to the canvas

This commit is contained in:
Marcel
2018-01-25 18:29:01 +01:00
parent d760fc6e21
commit 85bd2470a7

View File

@@ -68,6 +68,52 @@ function arenaSweep() {
drawArena();
}
function centerOffset(matrix) {
// const tempMatrix = rotate(matrix, 1);
let offsetX = 0;
let offsetY = 0;
matrix.forEach((row, y) => {
let onlyZeroesY = true;
row.forEach((value, x) => {
if (value > 0) {
onlyZeroesY = false;
}
});
if (onlyZeroesY) {
if (y < matrix.length / 2)
offsetY -= .5;
else
offsetY += .5;
}
});
for (let x = 0; x < matrix[0].length; x++) {
let onlyZeroesX = true;
matrix.forEach((row, y) => {
if (row[x] > 0)
onlyZeroesX = false;
});
if (onlyZeroesX) {
if (x < matrix[0].length / 2)
offsetX -= .5;
else
offsetX += .5;
}
}
// tempMatrix.forEach((col, x) => {
// let onlyZeroes = true;
// col.forEach((value, y) => {
// if (value > 0) {
// onlyZeroes = false;
// }
// });
// if (onlyZeroes)
// matrix.forEach((row, y) => {
// matrix[y].splice(x, 1);
// });
// });
return {x: offsetX, y: offsetY};
}
function clearScreen() {
context.clearRect(0, 0, canvas.width, canvas.height);
}
@@ -152,13 +198,10 @@ function drawArena() {
function drawHolding() {
holdContext.clearRect(0, 0, holdCanvas.width, holdCanvas.height);
console.log(holdingTile, holdingTile.length, holdCanvas.width / (holdingTile.length + 2));
// holdContext.scale(holdCanvas.width / (holdingTile.length + 2), holdCanvas.width / (holdingTile.length + 2));
const tile = removeEmpty(holdingTile);
const x = 3 - (tile[0].length / 2);
const y = 3 - (tile.length / 2);
console.log(x, y);
drawMatrix(tile, {x: x, y: y}, holdContext);
const offset = centerOffset(holdingTile);
const x = 3 - (holdingTile[0].length / 2) + offset.x;
const y = 3 - (holdingTile.length / 2) + offset.y;
drawMatrix(holdingTile, {x: x, y: y}, holdContext);
}
function drawMatrix(matrix, offset, useContext = context) {
@@ -220,7 +263,6 @@ function drawTile(x, y, offset, color, matrix, useContext = context) {
switch (theme) {
case "default":
if (ctx === holdContext)
console.log(ctx, color, x + offset.x + tileGap / 2, y + offset.y + tileGap / 2, 1 - tileGap, 1 - tileGap);
ctx.fillStyle = color;
ctx.fillRect(x + offset.x + tileGap / 2, y + offset.y + tileGap / 2, 1 - tileGap, 1 - tileGap);
break;
@@ -229,7 +271,6 @@ function drawTile(x, y, offset, color, matrix, useContext = context) {
drawRoundRect(ctx, x + offset.x + tileGap / 2, y + offset.y + tileGap / 2, 1 - tileGap, 1 - tileGap, .15);
break;
case "snakes":
console.log(ctx);
ctx.fillStyle = color;
let r1 = .15, // top right
r2 = .15, // bottom right
@@ -400,34 +441,6 @@ function prerenderPieces() {
});
}
function removeEmpty(matrix) {
const tempMatrix = rotate(matrix, 1);
matrix.forEach((row, y) => {
let onlyZeroes = true;
row.forEach((value, x) => {
if (value > 0) {
onlyZeroes = false;
}
});
if (onlyZeroes) {
matrix.splice(y, 1);
}
});
tempMatrix.forEach((col, x) => {
let onlyZeroes = true;
col.forEach((value, y) => {
if (value > 0) {
onlyZeroes = false;
}
});
if (onlyZeroes)
matrix.forEach((row, y) => {
matrix[y].splice(x, 1);
});
});
return matrix;
}
function rotate(matrix, dir) {
for (let y = 0; y < matrix.length; ++y) {
for (let x = 0; x < y; ++x) {