Merge pull request #3 from KingOfDog/revert-2-canvas-scaling
Revert "Animation fixes"
This commit is contained in:
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.gitignore
vendored
1
.gitignore
vendored
@@ -1 +0,0 @@
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.idea/*
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@@ -7,9 +7,9 @@ window.requestAnimFrame = (function (callback) {
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const overlayCanvas = document.getElementById('minesweeper-overlay');
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const overlayCtx = overlayCanvas.getContext('2d');
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const particlesPerExplosion = 10;
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const particlesPerExplosion = 20;
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const particlesMinSpeed = 3;
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const particlesMaxSpeed = 5;
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const particlesMaxSpeed = 6;
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const particlesMinSize = 3;
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const particlesMaxSize = 6;
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const explosions = [];
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@@ -28,13 +28,10 @@ if (/Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(naviga
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let play = true;
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// Draw
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function drawClickAnimation() {
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function draw() {
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// Loop
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if(play)
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requestAnimationFrame(drawClickAnimation);
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if(explosions.length === 0)
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return;
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requestAnimationFrame(draw);
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// Set NOW and DELTA
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now = Date.now();
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@@ -50,11 +47,14 @@ function drawClickAnimation() {
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// Our animation
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drawExplosion();
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}
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}
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// Draw explosion(s)
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function drawExplosion() {
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if (explosions.length === 0) {
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return;
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}
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@@ -138,9 +138,9 @@ function particle(x, y) {
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this.xv = randInt(particlesMinSpeed, particlesMaxSpeed, false);
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this.yv = randInt(particlesMinSpeed, particlesMaxSpeed, false);
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this.size = randInt(particlesMinSize, particlesMaxSize, true);
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this.r = randInt(2, 36);
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this.g = randInt(135, 150);
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this.b = randInt(190, 255);
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this.r = randInt(113, 222);
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this.g = '00';
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this.b = randInt(105, 255);
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}
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// Returns an random integer, positive or negative
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@@ -159,4 +159,4 @@ function randInt(min, max, positive) {
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}
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drawClickAnimation();
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draw();
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@@ -59,7 +59,7 @@ function drawVictory() {
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}
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}
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function animateVictory() {
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requestAnimFrame(animateVictory);
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function animate() {
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requestAnimFrame(animate);
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drawVictory();
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}
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110
minesweeper.js
110
minesweeper.js
@@ -80,6 +80,8 @@ function animateTile(x, y, curWidth, curHeight, finalWidth, finalHeight, curRadi
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else
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curRadius = finalRadius;
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// drawRoundedRect(ctx, x + 1, y + 1, finalWidth - 2, finalHeight - 2, finalRadius, getColor(x, y));
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drawRoundedRect(ctx, x + (finalWidth - curWidth) / 2, y + (finalHeight - curHeight) / 2, curWidth, curHeight, curRadius, color);
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requestAnimFrame(() => {
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@@ -127,8 +129,8 @@ function applyScaling() {
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}
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function calcScaling(field = fieldSize, tile = tileSize, zoom = zoomFactor) {
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const width = Math.ceil(field.x * zoom) + 1;
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const height = Math.ceil(field.y * zoom) + 1;
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const width = Math.ceil(field.x * zoom);
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const height = Math.ceil(field.y * zoom);
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const offsetX = Math.floor(windowX * field.x);
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const offsetY = Math.floor(windowY * field.y);
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@@ -193,9 +195,6 @@ function drawTile(x, y, animations = true) {
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const virtualX = renderingConfig.offsetX + x;
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const virtualY = renderingConfig.offsetY + y;
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if(virtualX >= fieldSize.x || virtualY >= fieldSize.y)
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return;
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const content = field[virtualX][virtualY];
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const width = .8 * renderingConfig.sizeX;
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@@ -217,19 +216,16 @@ function drawTile(x, y, animations = true) {
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if (!content.flagged && content.clicked) {
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color = "#ddd";
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if(content.tileValue === true) {
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text = "";
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fontFamily = "FontAwesome";
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textColor = "#aa2211";
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color = "#333";
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} else if (content.tileValue !== 0) {
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if (content.tileValue !== 0) {
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text = content.tileValue;
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textColor = colors[content.tileValue];
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// animateText(content.tileValue, (x + .5) * tileSize.x, y * tileSize.y, 0, fontSize, new Date().getTime(), duration, colors[content.tileValue]);
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}
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} else if (content.flagged) {
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color = "#ff0000";
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fontFamily = "FontAwesome";
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text = "";
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// animateText("", (x + .5) * tileSize.x, y * tileSize.y, 0, fontSize, new Date().getTime(), duration, "white", "FontAwesome");
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}
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animateTile(drawX, drawY, 0, 0, width, height, 0, radius, new Date().getTime(), duration, color);
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@@ -256,9 +252,9 @@ function easeInOutCubic(t, b, c, d) {
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}
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function gameOverEvent() {
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play = false;
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console.log("Game Over");
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animateBackground(0, 0, canvas.width, canvas.height, 0, .75, new Date().getTime(), 200, {r: 0, g: 0, b: 0, a: 0});
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animateText("Game Over", fieldSize.x / 2 - .5, fieldSize.y / 2 - .5, 0, tileSize.y * 1.33, new Date().getTime(), 200, "orange", "Roboto", overlay2Ctx);
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animateText("Game Over", canvas.width / 2, canvas.height / 2, 0, tileSize.y * 1.33, new Date().getTime(), 200, "orange", "Roboto", overlay2Ctx);
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}
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function getPosition(e) {
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@@ -267,8 +263,6 @@ function getPosition(e) {
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const fieldX = Math.floor(x * fieldSize.x);
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const fieldY = Math.floor(y * fieldSize.y);
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console.log(fieldX, fieldY);
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return {x: fieldX, y: fieldY};
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}
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@@ -364,9 +358,8 @@ function scaleCanvas() {
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}
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function tileClickEvent(x, y) {
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if (gameOver || victory)
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if (gameOver)
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return;
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console.log(x, y);
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uncoverTile(x, y);
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if (!field[x][y].flagged && field[x][y].tileValue === true) {
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gameOver = true;
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@@ -390,9 +383,6 @@ function tileFlag(x, y) {
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field[x][y].flagged = !field[x][y].flagged;
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field[x][y].clicked = field[x][y].flagged;
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x -= renderingConfig.offsetX;
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y -= renderingConfig.offsetY;
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const drawX = (x - renderingConfig.tiltX) * renderingConfig.sizeX;
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const drawY = (y - renderingConfig.tiltY) * renderingConfig.sizeY;
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@@ -414,7 +404,7 @@ function uncoverTile(x, y) {
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return;
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}
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field[x][y].clicked = true;
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drawTile(x - renderingConfig.offsetX, y - renderingConfig.offsetY);
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drawTile(x, y, );
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if (field[x][y].tileValue === true) {
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gameOverEvent();
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}
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@@ -433,13 +423,12 @@ function victoryCheck() {
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}
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function victoryEvent() {
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if(victory) {
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animateVictory();
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play = false;
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const fontSize = tileSize.y * 1.33;
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animateBackground(0, 0, canvas.width, canvas.height, 0, .01, new Date().getTime(), 200, {r: 0, g: 0, b: 0, a: 0});
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animateText("Victory!", fieldSize.x / 2 - .5, fieldSize.y / 2 - .5, 0, fontSize, new Date().getTime(), 300, "green", "Roboto", overlay2Ctx);
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}
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console.log("Win!");
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animate();
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play = false;
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const fontSize = tileSize.y * 1.33;
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animateBackground(0, 0, canvas.width, canvas.height, 0, .01, new Date().getTime(), 200, {r: 0, g: 0, b: 0, a: 0});
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animateText("Victory!", W / 2, H / 2 - fontSize / 2, 0, fontSize, new Date().getTime(), 200, "green", "Roboto", overlay2Ctx);
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}
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Object.prototype.count = function (val) {
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@@ -467,9 +456,6 @@ Object.prototype.countFlagged = function (val) {
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};
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overlay2Canvas.addEventListener("click", (e) => {
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if(isDragging)
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return;
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const pos = getPosition(e);
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if (isFirstClick) {
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@@ -485,9 +471,6 @@ overlay2Canvas.addEventListener("click", (e) => {
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});
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overlay2Canvas.addEventListener("dblclick", (e) => {
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if(isDragging)
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return;
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const pos = getPosition(e);
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tileDoubleClick(pos.x, pos.y);
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@@ -496,9 +479,6 @@ overlay2Canvas.addEventListener("dblclick", (e) => {
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});
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overlay2Canvas.addEventListener("contextmenu", (e) => {
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if(isDragging)
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return;
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e.preventDefault();
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const pos = getPosition(e);
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@@ -536,51 +516,57 @@ window.addEventListener("keyup", (e) => {
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applyScaling();
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});
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let startClientX = 0;
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let startClientY = 0;
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let startWindowX = 0;
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let startWindowY = 0;
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// let startClientX = 0;
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// let startClientY = 0;
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//
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// let isDragging = false;
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let hasClicked = false;
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let isDragging = false;
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document.addEventListener("mousedown", (e) => {
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/*document.addEventListener("mousedown", (e) => {
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if(e.button === 0) {
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hasClicked = true;
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isDragging = true;
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startClientX = e.clientX;
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startClientY = e.clientY;
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startWindowX = windowX;
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startWindowY = windowY;
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}
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});
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document.addEventListener("mouseup", () => {
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hasClicked = false;
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if(isDragging) {
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setTimeout(() => {
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isDragging = false;
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}, 10);
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}
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document.addEventListener("mouseup", (e) => {
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isDragging = false;
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});
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document.addEventListener("mousemove", (e) => {
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if(hasClicked) {
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isDragging = true;
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if(isDragging) {
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const deltaX = e.clientX - startClientX;
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const deltaY = e.clientY - startClientY;
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windowX = startWindowX - deltaX / W;
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windowY = startWindowY - deltaY / H;
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startClientX = e.clientX;
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startClientY = e.clientY;
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windowX -= 1 / deltaX / 10;
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windowY -= 1 / deltaY / 10;
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windowX = Math.min(windowX, 1 - zoomFactor);
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windowY = Math.min(windowY, 1 - zoomFactor);
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windowX = Math.max(windowX, 0);
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windowY = Math.max(windowY, 0);
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console.log(windowX, windowY);
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// console.log(e, e.clientX - startClientX, e.clientY - startClientY);
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// offsetX += (e.clientX - startClientX);
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// offsetY += (e.clientY - startClientY);
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// startClientX = e.clientX;
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// startClientY = e.clientY;
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applyScaling();
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}
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});
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});*/
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// document.addEventListener("dragstart", (e) => {
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// console.log(e);
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// startClientX = e.clientX;
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// startClientY = e.clientY;
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// });
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//
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// overlay2Canvas.addEventListener("drag", (e) => {
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// console.log(startClientX - e.clientX);
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// });
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window.addEventListener("resize", () => {
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scaleCanvas();
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