Merge pull request #1 from KingOfDog/canvas-scaling
Remake of scaling and transformation using canvas redrawing
This commit is contained in:
233
minesweeper.js
233
minesweeper.js
@@ -1,7 +1,7 @@
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const canvas = document.getElementById('minesweeper-game');
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const ctx = canvas.getContext('2d');
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const fieldSize = {x: 15, y: 10};
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const fieldSize = {x: 16, y: 12};
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let tileSize;
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const bombCount = 25;
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const field = [];
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@@ -10,6 +10,12 @@ let victory = false;
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const scaleFactor = .5;
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let isFirstClick = true;
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let windowX = 0;
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let windowY = 0;
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let zoomFactor = 1;
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let renderingConfig;
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/**
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* Defines all possible colors for the tile numbers
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* @type {{ 1: string, 2: string, 3: string, 4: string, 6: string }}
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@@ -33,8 +39,6 @@ function animateBackground(x, y, width, height, curOpacity, finalOpacity, startT
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const newOpacity = easeInOutCubic(time, 0, finalOpacity, duration);
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console.log(newOpacity, finalOpacity, color);
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if (newOpacity <= finalOpacity)
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curOpacity = newOpacity;
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else
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@@ -76,7 +80,7 @@ function animateTile(x, y, curWidth, curHeight, finalWidth, finalHeight, curRadi
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else
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curRadius = finalRadius;
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drawRoundedRect(ctx, x + 1, y + 1, finalWidth - 2, finalHeight - 2, finalRadius, "#2e8cdd");
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// drawRoundedRect(ctx, x + 1, y + 1, finalWidth - 2, finalHeight - 2, finalRadius, getColor(x, y));
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drawRoundedRect(ctx, x + (finalWidth - curWidth) / 2, y + (finalHeight - curHeight) / 2, curWidth, curHeight, curRadius, color);
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@@ -102,19 +106,46 @@ function animateText(text, x, y, curFontSize, finalFontSize, startTime, duration
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curFontSize = finalFontSize;
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}
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const textDrawX = (x + .5 - renderingConfig.tiltX) * renderingConfig.sizeX;
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const textDrawY = (y + .5 - renderingConfig.tiltY) * renderingConfig.sizeY + curFontSize * .33;
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if (font === undefined)
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font = "Roboto";
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context.fillStyle = color;
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context.font = "bold " + curFontSize + "px " + font;
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context.textAlign = "center";
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context.fillText(text, x, y + tileSize.y * .5 + curFontSize * .33);
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context.fillText(text, textDrawX, textDrawY);
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requestAnimFrame(function () {
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animateText(text, x, y, curFontSize, finalFontSize, startTime, duration, color, font, context);
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});
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}
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function applyScaling() {
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renderingConfig = calcScaling();
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drawGrid(false);
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}
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function calcScaling(field = fieldSize, tile = tileSize, zoom = zoomFactor) {
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const width = Math.ceil(field.x * zoom);
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const height = Math.ceil(field.y * zoom);
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const offsetX = Math.floor(windowX * field.x);
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const offsetY = Math.floor(windowY * field.y);
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const tiltX = windowX * field.x - offsetX;
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const tiltY = windowY * field.y - offsetY;
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const sizeX = tile.x / zoom;
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const sizeY = tile.y / zoom;
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return {
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width, height, offsetX, offsetY, tiltX, tiltY, sizeX, sizeY
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};
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}
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function countClickedTiles() {
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let count = 0;
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for (let x = 0; x < fieldSize.x; x++) {
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@@ -138,8 +169,9 @@ function countFlaggedBombs(x, y) {
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function drawGrid(animations = true) {
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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for (let x = 0; x < fieldSize.x; x++) {
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for (let y = 0; y < fieldSize.y; y++) {
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for (let x = 0; x < renderingConfig.width; x++) {
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for (let y = 0; y < renderingConfig.height; y++) {
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drawTile(x, y, animations);
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}
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}
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@@ -160,32 +192,57 @@ function drawRoundedRect(context, x, y, w, h, r, color) {
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}
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function drawTile(x, y, animations = true) {
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const fontSize = tileSize.y * scaleFactor;
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const virtualX = renderingConfig.offsetX + x;
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const virtualY = renderingConfig.offsetY + y;
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const content = field[virtualX][virtualY];
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const width = .8 * renderingConfig.sizeX;
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const height = .8 * renderingConfig.sizeY;
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const drawX = (x + .1 - renderingConfig.tiltX) * renderingConfig.sizeX;
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const drawY = (y + .1 - renderingConfig.tiltY) * renderingConfig.sizeY;
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const radius = renderingConfig.sizeX * .1;
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let color = getColor(virtualX, virtualY);
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const fontSize = renderingConfig.sizeY * .5;
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let fontFamily = "Roboto";
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let textColor = "white";
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let text = "";
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ctx.textAlign = "center";
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let duration = 150;
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if (!animations)
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duration = 0;
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let duration = 0;
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if (animations)
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duration = 150;
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if (!field[x][y].flagged && field[x][y].clicked) {
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animateTile(x * tileSize.x + .1 * tileSize.x, y * tileSize.y + .1 * tileSize.y,
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0, 0,
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tileSize.x - (.2 * tileSize.x), tileSize.y - (.2 * tileSize.y),
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0, tileSize.x * .1,
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new Date().getTime(), duration, "#ddd");
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if (field[x][y].tileValue !== 0) {
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animateText(field[x][y].tileValue, (x + .5) * tileSize.x, y * tileSize.y, 0, fontSize, new Date().getTime(), duration, colors[field[x][y].tileValue]);
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if (!content.flagged && content.clicked) {
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color = "#ddd";
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if (content.tileValue !== 0) {
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text = content.tileValue;
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textColor = colors[content.tileValue];
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// animateText(content.tileValue, (x + .5) * tileSize.x, y * tileSize.y, 0, fontSize, new Date().getTime(), duration, colors[content.tileValue]);
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}
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} else if (field[x][y].flagged) {
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animateTile(x * tileSize.x + .1 * tileSize.x, y * tileSize.y + .1 * tileSize.y,
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0, 0,
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tileSize.x - (.2 * tileSize.x), tileSize.y - (.2 * tileSize.y),
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0, tileSize.x * .1,
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new Date().getTime(), duration, "#ff0000");
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animateText("", (x + .5) * tileSize.x, y * tileSize.y, 0, fontSize, new Date().getTime(), duration, "white", "FontAwesome");
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} else {
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drawRoundedRect(ctx, x * tileSize.x + (.1 * tileSize.x), y * tileSize.y + (.1 * tileSize.y), tileSize.x - (.2 * tileSize.x), tileSize.y - (.2 * tileSize.y), tileSize.x * .1, "#2e8cdd");
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} else if (content.flagged) {
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color = "#ff0000";
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fontFamily = "FontAwesome";
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text = "";
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// animateText("", (x + .5) * tileSize.x, y * tileSize.y, 0, fontSize, new Date().getTime(), duration, "white", "FontAwesome");
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}
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animateTile(drawX, drawY, 0, 0, width, height, 0, radius, new Date().getTime(), duration, color);
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if(text !== "") {
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animateText(text, x, y, 0, fontSize, new Date().getTime(), duration, textColor, fontFamily, ctx);
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}
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}
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function getColor(x, y) {
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x++;
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y++;
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const pos = x * y;
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const limit = fieldSize.x * fieldSize.y;
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let percentage = pos / limit * 360;
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return `hsl(${percentage},100%,50%)`;
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}
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function easeInOutCubic(t, b, c, d) {
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@@ -200,13 +257,11 @@ function gameOverEvent() {
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animateText("Game Over", canvas.width / 2, canvas.height / 2, 0, tileSize.y * 1.33, new Date().getTime(), 200, "orange", "Roboto", overlay2Ctx);
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}
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function getPositon(e) {
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const x = e.x - canvas.offsetLeft - offsetX * scaleFactor;
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const y = e.y - canvas.offsetTop - offsetY * scaleFactor;
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console.log(x, y);
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const fieldX = Math.floor(x / tileSize.x);
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const fieldY = Math.floor(y / tileSize.y);
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console.log(fieldX, fieldY);
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function getPosition(e) {
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const x = (e.x - canvas.offsetLeft) / W * zoomFactor + windowX;
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const y = (e.y - canvas.offsetTop) / H * zoomFactor + windowY;
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const fieldX = Math.floor(x * fieldSize.x);
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const fieldY = Math.floor(y * fieldSize.y);
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return {x: fieldX, y: fieldY};
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}
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@@ -273,12 +328,16 @@ function initBombs(startX, startY) {
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}
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function scaleCanvas() {
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tileSize = {x: window.innerWidth / fieldSize.x * .9 / scale, y: window.innerWidth / fieldSize.x * .9 / scale};
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let size = window.innerWidth / fieldSize.x * .9;
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W = fieldSize.x * tileSize.x;
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H = fieldSize.y * tileSize.y;
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if(size * fieldSize.y > window.innerHeight) {
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size = window.innerHeight / fieldSize.y * .9;
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}
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console.log(canvas);
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tileSize = {x: size, y: size};
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W = fieldSize.x * size;
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H = fieldSize.y * size;
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canvas.width = W;
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canvas.height = H;
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@@ -287,13 +346,10 @@ function scaleCanvas() {
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overlay2Canvas.width = W;
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overlay2Canvas.height = H;
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offsetX = -W * scale * 10;
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offsetY = -H * scale * 10;
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initBalls();
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drawGrid(false);
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applyScaling();
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if (gameOver) {
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gameOverEvent();
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} else if (victory) {
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@@ -326,7 +382,11 @@ function tileFlag(x, y) {
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return;
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field[x][y].flagged = !field[x][y].flagged;
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field[x][y].clicked = field[x][y].flagged;
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ctx.clearRect(x * tileSize.x + (1 / scaleFactor), y * tileSize.y + (1 / scaleFactor), tileSize.x - (2 / scaleFactor), tileSize.y - (2 / scaleFactor));
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const drawX = (x - renderingConfig.tiltX) * renderingConfig.sizeX;
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const drawY = (y - renderingConfig.tiltY) * renderingConfig.sizeY;
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ctx.clearRect(drawX, drawY, renderingConfig.sizeX, renderingConfig.sizeY);
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drawTile(x, y);
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}
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@@ -344,7 +404,7 @@ function uncoverTile(x, y) {
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return;
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}
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field[x][y].clicked = true;
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drawTile(x, y);
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drawTile(x, y, );
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if (field[x][y].tileValue === true) {
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gameOverEvent();
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}
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@@ -368,7 +428,7 @@ function victoryEvent() {
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play = false;
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const fontSize = tileSize.y * 1.33;
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animateBackground(0, 0, canvas.width, canvas.height, 0, .01, new Date().getTime(), 200, {r: 0, g: 0, b: 0, a: 0});
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animateText("Victory!", canvas.width / 2, canvas.height / 2 - fontSize / 2, 0, fontSize, new Date().getTime(), 200, "green", "Roboto", overlay2Ctx);
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animateText("Victory!", W / 2, H / 2 - fontSize / 2, 0, fontSize, new Date().getTime(), 200, "green", "Roboto", overlay2Ctx);
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}
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Object.prototype.count = function (val) {
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@@ -396,7 +456,7 @@ Object.prototype.countFlagged = function (val) {
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};
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overlay2Canvas.addEventListener("click", (e) => {
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const pos = getPositon(e);
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const pos = getPosition(e);
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if (isFirstClick) {
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initBombs(pos.x, pos.y);
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@@ -411,7 +471,7 @@ overlay2Canvas.addEventListener("click", (e) => {
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});
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overlay2Canvas.addEventListener("dblclick", (e) => {
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const pos = getPositon(e);
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const pos = getPosition(e);
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tileDoubleClick(pos.x, pos.y);
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@@ -421,37 +481,47 @@ overlay2Canvas.addEventListener("dblclick", (e) => {
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overlay2Canvas.addEventListener("contextmenu", (e) => {
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e.preventDefault();
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const pos = getPositon(e);
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const pos = getPosition(e);
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tileFlag(pos.x, pos.y);
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});
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let scale = 1;
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let offsetX = 0;
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let offsetY = 0;
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window.addEventListener("keyup", (e) => {
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e.preventDefault();
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if(e.keyCode === 171) {
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scale += .2;
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} else if(e.keyCode === 173) {
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if(canvas.width * scale > window.innerWidth && canvas.height * scale > window.innerHeight)
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scale -= .2;
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if (e.code === "BracketRight") {
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zoomFactor -= .1;
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} else if (e.code === "Slash") {
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zoomFactor += .1;
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} else if (e.code === "ArrowLeft") {
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windowX -= .1;
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} else if (e.code === "ArrowRight") {
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windowX += .1;
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} else if (e.code === "ArrowUp") {
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windowY -= .1;
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} else if (e.code === "ArrowDown") {
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windowY += .1;
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} else {
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return;
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}
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applyScaling();
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zoomFactor = Math.min(zoomFactor, 1);
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zoomFactor = Math.max(zoomFactor, .1);
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console.log("Test");
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windowX = Math.min(windowX, 1 - zoomFactor);
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windowY = Math.min(windowY, 1 - zoomFactor);
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windowX = Math.max(windowX, 0);
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windowY = Math.max(windowY, 0);
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applyScaling();
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});
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let startClientX = 0;
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let startClientY = 0;
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// let startClientX = 0;
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// let startClientY = 0;
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//
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// let isDragging = false;
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let isDragging = false;
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document.addEventListener("mousedown", (e) => {
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console.log(e);
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/*document.addEventListener("mousedown", (e) => {
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if(e.button === 0) {
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isDragging = true;
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startClientX = e.clientX;
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@@ -465,14 +535,28 @@ document.addEventListener("mouseup", (e) => {
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document.addEventListener("mousemove", (e) => {
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if(isDragging) {
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// console.log(e, e.clientX - startClientX, e.clientY - startClientY);
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offsetX += (e.clientX - startClientX);
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offsetY += (e.clientY - startClientY);
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const deltaX = e.clientX - startClientX;
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const deltaY = e.clientY - startClientY;
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startClientX = e.clientX;
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startClientY = e.clientY;
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windowX -= 1 / deltaX / 10;
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windowY -= 1 / deltaY / 10;
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windowX = Math.min(windowX, 1 - zoomFactor);
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windowY = Math.min(windowY, 1 - zoomFactor);
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windowX = Math.max(windowX, 0);
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windowY = Math.max(windowY, 0);
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console.log(windowX, windowY);
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// console.log(e, e.clientX - startClientX, e.clientY - startClientY);
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// offsetX += (e.clientX - startClientX);
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// offsetY += (e.clientY - startClientY);
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// startClientX = e.clientX;
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// startClientY = e.clientY;
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applyScaling();
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}
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});
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});*/
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// document.addEventListener("dragstart", (e) => {
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// console.log(e);
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@@ -484,13 +568,6 @@ document.addEventListener("mousemove", (e) => {
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// console.log(startClientX - e.clientX);
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// });
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function applyScaling() {
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canvas.style.transform = "scale(" + scale + ") translate(" + offsetX + "px, " + offsetY + "px)";
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overlayCanvas.style.transform = "scale(" + scale + ") translate(" + offsetX + "px, " + offsetY + "px)";
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overlay2Canvas.style.transform = "scale(" + scale + ") translate(" + offsetX + "px, " + offsetY + "px)";
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console.log("scale(" + scale + ") translate(" + offsetX + "px, " + offsetY + "px)");
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}
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window.addEventListener("resize", () => {
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scaleCanvas();
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});
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