// const canvas = document.getElementById("tetris"); // const context = canvas.getContext('2d'); window.onresize = function (event) { scaleWindow(); }; function scaleWindow() { canvas.height = window.innerHeight - 40; canvas.width = canvas.height / (5 / 3); context.scale(canvas.width / fieldSize.x, canvas.height / fieldSize.y); } scaleWindow(); document.getElementById("game-play").addEventListener("click", (event) => { document.getElementById("game-title").parentNode.removeChild(document.getElementById("game-title")); document.getElementById("game-play").parentNode.removeChild(document.getElementById("game-play")); startGame(); });