2019-04-06 17:19:26 +00:00
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const sounds = {
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2019-04-10 15:58:02 +00:00
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hitBlock: new SoundManager('assets/hit_block.wav'),
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hitCoin: new SoundManager('assets/hit_coin.wav'),
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hitBall: new SoundManager('assets/hit_ball.wav'),
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roundOver: new SoundManager('assets/round_success.wav'),
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gameOver: new SoundManager('assets/game_over.wav'),
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2019-04-06 17:19:26 +00:00
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};
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let coinCount = 0;
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const container = document.getElementsByClassName('container')[0];
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const game = new Game(container);
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game.start();
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function onGameOver() {
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}
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